Technical level: All || Date:
2nd April 2003|| Author: Nigel
Peck
Bob Regan is the Accessibility Product Manager at
Macromedia, creators of high profile products including
Dreamweaver, Flash and Director. I spoke to him recently
to see what's happening at Macromedia with regards
to Accessibility.
Background
How did you first personally become involved in Accessibility?
When I was a doctoral student at the University of
Wisconsin, I was in charge of web design instruction
for faculty and staff. In late 1999, the university
adopted a policy on web accessibility. At that point,
I not only had to learn about accessibility myself,
I had to teach it to the faculty at the UW.
The more I got involved in the issue, the more I
found it lined up with my interests as a teacher and
as a researcher. Accessibility combines technology
with issues of inclusion in ways that I found quite
compelling. I soon changed my research field to align
with the work I was doing in accessibility.
At the same time, I took a grounded approach to accessibility.
Rather than teaching the technical aspects of the
standards, I re-wrote the training materials we were
using for Macromedia. Most of the faculty and staff
I was working with were publishing or maintaining
sites, but did not even know HTML. The technical requirements
of the W3C guidelines were often very hard for faculty
to understand. So I integrated the concept into the
non-technical training we had been delivering before.
This made accessibility a much more 'accessible' topic
for many of our faculty.
How long have you been involved with Accessibility
at Macromedia?
Almost two years. A representative from Macromedia
came to visit the UW and heard about our work in accessibility.
I was hired a few weeks after that.
When did Macromedia first start looking at
the Accessibility of it's products?
One of the amazing things I learned about Macromedia
when I first joined was how pervasive thinking was
about accessibility. The Dreamweaver team had been
thinking about accessibility since Dreamweaver 3.
The product manager at the time, a woman named Susan
Morrow, wrote a manifesto of sorts that outlined the
importance of accessibility from a social and economic
perspective.
Just after that, there was a group who was briefly
left idle after an acquisition. To fill in the free
time before development began on a new product there,
the product manager set them to build a plug-in for
Dreamweaver similar to the accessibility validation
tool known as Bobby. It was the first plug-in of its
kind and since then, every major validation company
has authored a version of its own for authoring tools.
Then I met a number of folks who were working to
advance the issue on their own, without any fanfare
or discussion. The HomeSite product manager had attended
a session on accessibility at the National Center
for Accessible Media. From that point on, he decided
that HomeSite should be an accessible product.
It was not until Section 508, the US Federal Requirement
for government web sites, that Macromedia decided
to hire someone to coordinate the issue. I was brought
on board just before Section 508 was coming into effect.
Motivation
What is the driving force behind Macromedia's work
on improving Accessibility?
First and foremost, accessibility is the right thing
to do. This is a company of individuals who are socially
aware and active. Accessibility generates a unique
kind of enthusiasm for technology and its potential
to make our society a more open and equitable place.
At the same time, we could not justify our work in
accessibility without a strong business model. With
the growing number of accessibility policies in the
U.S., U.K. and around the world, we strive to make
our tools the most accessible on the market. As people
come to understand the importance of accessibility,
we want them to think of Macromedia tools first.
As the Accessibility Product Manager for Macromedia
how do you see Macromedia's relationship with the
Accessibility community as a whole?
Well, there is a difference between the accessibility
and the disability communities. They overlap, but
they are not synonymous. The accessibility community
is a group of folks involved in accessibility standards,
developing assistive technologies and ensuring that
other technologies interoperate with assistive technologies
and standards. These are folks like the W3C's Web
Accessibility Initiative, the Office of the e-Envoy
in the UK, tool makers like GW Micro and accessibility
managers like myself at companies, universities and
government offices.
The disability communities include groups like the
Royal National Institute for the Blind, National Federation
of the Blind and the Royal National Institute for
the Deaf. These groups frequently have a deep involvement
in the accessibility community, but they are not the
same thing.
There is no question that Macromedia would not be
as successful as we have been in the area of accessibility
without strong ties in the accessibility and disability
communities. We invest a lot of our time in listening
to our partners, and in helping to build examples
of accessible content.
What groups do you have an active dialogue
with within the Accessibility Community?
Macromedia has a strong relationship with the accessibility
community through standards work in the W3C and with
local government and education. It is important for
us to stay involved in these efforts to build support
for the standards directly into our tools but also
to ask questions within the working groups that help
them understand how standards are built into products.
I serve on the authoring tools accessibility guidelines
working group within the W3C. I am also in regular
contact with my colleagues charged with enforcing
standards in government departments in the US, the
UK, Canada and Australia.
Within the disability communities, I have regular
contact with groups like the National Federation of
the Blind in the US, the RNIB in the UK, Vision Australia,
Telecommunications for the Deaf and the American Association
of People with Disabilities. To address concerns of
individuals with disabilities that are not organized
into a large umbrella organization, I spend a lot
of time with researchers back at the University of
Wisconsin where I got my start.
Current Products - Output
How are you approaching improving the Accessibility
of the output of your products?
There are three measures that shape the output of
our tools. First, we measure the output of our tools
against web and accessibility standards. Second, we
check our tools for interoperability with assistive
technologies such as screen readers. Third and most
importantly, we seek out input from customers with
disabilities to collect feedback on our tools.
Which products are you focusing on primarily
and how are you approaching this?
We try to incorporate accessibility into every product.
However, we are known for our work with Dreamweaver,
Flash and Contribute.
What progress have you made so far?
Terrific, but we're not done yet! Accessibility often
involves a complicated process of building in support
for accessibility API's in the OS such as MSAA, assistive
technologies and standards. In several instances,
the industry has run into some very serious challenges.
We are dedicated to continually making our tools better,
more accessible and more usable for people with disabilities.
Are there any areas of Accessibility where your products
can produce output that is more accessible than other
technologies such as XHTML and CSS?
Accessibility needs to be understood broadly. For
someone who is blind, the most accessible form of
content is plain text, perhaps marked up with xhtml
and css. However, for someone with a cognitive disability,
the least accessible form of content is plain text.
In order for many forms of content to be truly accessible,
they need to be multi-modal. Think of a math course.
Imagine trying to understand the concept of a diameter
and the relationship to circumference without images.
Using rich media technologies such as Flash, a teacher
can present this concept interactively that may make
the concept more accessible to many students with
and without cognitive disabilities. An interactive
flash movie may not be the most accessible format
for a child who is blind, but that does not mean that
it should not be available to child with other disabilities.
It only means that it should not be the only means
of accessing this content.
Current Products - Environment
How accessible are your product environments
currently?
Both Dreamweaver and Contribute have been designed
to be tools that can be easily used by people who
are blind. We are working now with the National Federation
of the Blind to develop tutorials for blind developers
to learn html and web design using our tools.
Will you be improving the Accessibility of
your product environments for disabled developers?
Yes. Whenever and wherever we can.
Developer Community
How are you improving the awareness of Accessibility
within your developer community?
We work to incorporate accessibility into all of our
training and documentation materials, we include sessions
on accessibility at our own conferences and we deliver
sessions at a variety of other conference discussing
accessibility.
What response have you had so far?
Very, very positive. Designers are increasingly required
to incorporate accessibility into the specs. We are
able to introduce the topic in a manner that is familiar
to designers and is consistent with their existing
workflow.
New Products
I believe you have a new product Breeze coming
out soon, what's the take on Accessibility there?
Breeze is currently the most accessible product of
its kind on the market. We have worked to ensure that
the solution is accessible to people with disabilities
by adding in support for screen readers via the Flash
player but also via the keyboard to make it easier
to control the movie.
Does Macromedia Central affect the Accessibility
of Flash?
No, but the accessibility of Flash affects the accessibility
of Central. At the moment, Central is not accessible,
but like all of our products it is a priority.
Central is not accessible as it uses the standalone
Flash player. At the moment, only the ActiveX Flash
player is accessible.
Will Accessibility be integrated into all
new products?
Every product includes a plan for accessibility. We
try to consider what use cases are likely for each
product and incorporate support where we can. Obviously,
the plan for Fireworks is different from the plan
for Dreamweaver. However, there is a plan for every
product.
Many thanks to Bob for taking the time to complete
this interview, which was in my inbox the day after
I sent the questions, very impressive.
Further Information
For more information on Accessibility please visit
the links on our Disability Discrimination Act page
or read my article An Introduction To Accessible Web
Design.